Visit the Market
Nothing here is free, and nothing here is required. That is why the merchants stay.
Walk the market aisle.
Mission Board
what the realms are asking of you today, this week, and once
Three drawn from thirty. Everyone in the realms is given the same three today.
Nothing here is free, and nothing here is required. That is why the merchants stay.
Walk the market aisle.
Thirteen doors, and none of them open from the outside. Standing in front of them is still a kind of answer.
Walk the Arena gates.
The chamber writes down whoever walks in. That is the whole of the rite.
Open your character sheet.
Two that will not fit in one sitting. The board redraws on Monday.
Somewhere there is a ledger of everything ever taken from the archive. It is longer than the archive.
Carry fifty outputs out of the realms.
Two rooms nobody is required to enter. The Archivum has always held that the people who enter them anyway are the ones worth watching.
Walk the World and open the Codex.
The storyline. Cleared once, and it stays cleared.
There is no ceremony. One morning the guards at both borders stop asking which realm you serve, and you understand that the answer has stopped being useful to them.
Reach Level 5 — Convergent.
The Eclipse was not light defeating shadow, or shadow swallowing light. It was the one moment they were the same size, and it lasted four minutes.
Hold Aether and Nox within five percent of each other, past 1000 XP.
The Godforge has had four keepers. Three of them left notes. The notes disagree about what the Godforge is.
Reach Level 8 — Godforge Keeper.
between light and shadow, the soul remembers both
Walk the realms →